I did check the same model also in Photoshop CS6 (my old non updated perpetual, not the current cloud based release) and the textures load fine on the model. I am perplexed and the only idea here on my side is that there is some sort of restriction as to the texture file format not being well digested by Rhino 6. I have also created a new 3DM file with just a single cube mesh created and tried to apply a texture - the moment I open the image file dialog and click on any of the DDS files that came with the problematic models texture folder … Rhino 6 crashes reliably. I have also done more experiments both trying to export the model directly after import without any changes to the file and it just does NOT export any textures at all (just the single FBX file, no matter what export options I choose). ![]() When loading the material menu with the model I am trying to tidy up Rhino just freezes as if I am trying to load a planet - compared to my CAD work stuff this model is really laughable in complexity and yet it absolutely brings Rhino to its knees I am on a REALLY beefy computer (fully loaded BTO 2018 MacBook Pro) and Rhino absolutely flies without any hiccups for my work related stuff (surface and solid modeling CAD work, no meshes, no materials, no rendering but quite complex 3D models).
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